The four areas
In order to make this huge world more approachable we are going to break it into 4 main areas of experimentation. 1. Character design You can read a brief introduction here. And see some examples here. 2. Motion graphics Learn a bit more of what it means here. And see some cool graphics here. 3. Animation An introduction here. You can see some examples of animations here. 4. 3D Modelling (with the possibility of 3D printing) An introduction here. You can see some examples of cool models here. |