The four areas

In order to make this huge world more approachable we are going to break it into 4 main areas of experimentation.

1. Character design

You can read a brief introduction here.

And see some examples here.

2. Motion graphics 

Learn a bit more of what it means here.

And see some cool graphics here.

3. Animation

An introduction here. 

You can see some examples of animations here.

4. 3D Modelling (with the possibility of 3D printing)

3dmodelling

An introduction here.

You can see some examples of cool models here.

Image source.